Re: Finally some game engine updates! Passing game has been revisited
By raymattison21
8/13/2016 6:42 am
raymattison21 wrote:
jdavidbakr wrote:
I rewrote some algorithms with the passing game. I've done limited testing but am happy with what I see so far. A couple of points with this update:
* The sack where the QB runs to the sideline should be eliminated
I have seen at least 8 sacks happen this way in the last few games.
Easily the QB could have thrown it to a reciever , ran it himself , or thrown it away. On a similar note the latest changes highlight the
lack of intentional grounding calls. I cannot remember if there were parameters set for this, but have seen a few of them too that were not called.
Also, the latest trend it to
convert your fast DE to DT to get sacks. None of it matters to me, but why not open up speed for linemen and QBs again. IMO fast QBs do not get sacked as much. IRL there really is no correlation between fast QBs and less sacks, but I see on here. IMO fast QBs have a better passer rating due to the fact they they receive less pressure as speed creates space for them to work with.
All this points to, again, IMO, is the
lack of the DEs or the guy responsible for outside contain to keep the QB in the pocket. Some plays the QB drops back and dances as he reads and then makes a throw from within the pocket. And others the pocket just collapses immediately and QB runs it. Most likely for a gain cause I do not want to run QB spy all game.
Perhaps this is my limited play calling as I have used basically the same plays for all of my time playing the game, with no variety. But it's still like a battle of fast guys if this sack exists. You might see that sack occasionally, but they way it happens here you can almost expect it. In other leagues defenses rely on it, or it is the foundation they build on.
Still, I wonder if any body has experienced anything similar with the sideline sack as the forums here are pretty quiet on this sack.
For some reason my QB has been stopping far before the sideline, but still being sacked. This play, I picked randomly, because it was every sack really. Though this play was not the worst offender,
but why not run it or just throw it.https://mfn1.myfootballnow.com/gamecenter/view/5197#935705
It's seem to me these are coverage sacks or pressure makes the wide open receivers in middle invisible to my QB.
https://mfn1.myfootballnow.com/gamecenter/view/5197#935609
Wide open guys short. The QB is locked on the long targets and takes a coverage sack.
This guy's is seasoned and making poor reads. Wide line covers the horizontal passing lanes in the middle of the field. The pass play, and long one, stretched the deep coverage and opened the underneath. That's how it works. Set up perfect executed horribly by my QB, but why?
https://mfn1.myfootballnow.com/gamecenter/view/5197#935622
This a play action against a Blitz. In theory a good call. We got solo coverage on the right and WR had a step or two yet the QB dart to the sideline when he could have gotten a few with his feet. Also, was two open receivers on the scramble he missed. Still throw it away at least. This was a potential TD cause of gameplanning now a sack cause of
horrible football reads.https://mfn1.myfootballnow.com/gamecenter/view/5197#935647
This one he is supposed roll right based on assignment but he rolls the other way away from his blocking scheme.
He looks like a high school sophomore on play. https://mfn1.myfootballnow.com/gamecenter/view/5197#935648
Here's one a little more legit except why did he not throw it to a reciever or out of bounds? Why did my QB choose to do that? It was a good call by the D. Still, to let that same DE with only speed sack you again. My T is better, but after 2.5 seconds it's a coverage sack and should not be charged to the linemen. But really you toss that ball out of the back of the end zone not take a sack. Smart QBs try to throw it incomplete sometimes. When they know they are beat. Cover sacks seemed a bit strong. If there are too many these DEs with
only speed will prevail.
https://mfn1.myfootballnow.com/gamecenter/view/5197#935658
This a medium pass where the coverage is visually beat at a number of times yet the QB rolls right and old speedy runs him down. Why would he choose to do that? In my mind it was missed opportunity after missed opportunity then my T is charged with a sack he's 10 yards from.
The Blitz came late and up the middle. The QB had two deeper looks by then. After he rolls( IMO the wrong way) he misses a chance to run short or drop it in some where before that DE gets there.
https://mfn1.myfootballnow.com/gamecenter/view/5197#935727
This one seems legit enough also as it was a decent call probably another coverage sack, this one from a Blitz, but really if you not going to throw it turn it up field. He would have got a few.
I am going to stop now but the other team had a speedy QB and when faced with similar situations he out ran my slow d line. His 17 scramble had little to no effect due to the 90 plus speed. One play he drops back waits till the last second to scramble then shoots to the sideline only to regroup for a second only to wait till the last second to shoot up field for a 50 yards gain.
No one on my Defense knows what's going on as I know he's going to pull a Carl Smith up sideline for a first. It's so predictable. Even with 17 scramble, just he decides to do it later, but my only counter is one play. Even then I will probably need 90 plus speed to match his.
I just wish all DEs or outside guy on the line had contain responsibility also. Forcing that QB to stay in the pocket more and make tough reads. I might switch to short passing and hope for quicker reads or a faster QB/ better scramble? But really I will do nothing like normal and let time reveal these theoretical trends slightly explained above.
I am going to invest in more athletic Ts and of course more weapons to throw to. My star WR was out that game and my Ts are old and slow. Still why do they make my QB dumb
I am anticipating alot smarter QBS in 4.1. Its been a while on this passing code.