I have 3 things that I think need to be addressed.
1. There is always talk about conditioning being a big factor in injuries but I feel like my players(even the backups) are almost always at 100 on the conditioning stat. If this is really a factor then make it harder to achieve 100 conditioning but make the perfect score be more effective.
2. I feel that my linemen are disproportionately affected. It has not been uncommon for me to have not only my 1st string but my 2nd string deactivated in several line positions in multiple games. I have always had 10 olinemen since I started this game but have recently added at least an extra guard and tackle who can float for this reason. Defensive linemen I have done something similar. If we are going for realism, does my roster really model a real team?
3. Related to 2, I feel like we could actually use a few more injuries to skill players. I realize this opinion is probably unpopular but speaking from my(and my league I admin because I have kept up with injuries in it) experience, I feel like skill players are usually always at worst probable. Also, I do not think I have ever seen a quarterback knocked out. I think that the sim uses a flawed logic that heavier guys should get hurt more. I dont get it.
In summary, I wish I felt I could take more effective actions to prevent my injuries. In addition to what I already said about conditioning, I feel I over-sub in my backups so my fatigue should not be high but still feel like it barely moves the needle.