We're close to all the elite GMs gritting their teeth, digging their heels in with the strategies to shutting down offense.
v4.6 has been out for too long.
Initial phase - 1st year - everyone was like 'what the f*** do we do?' Offense got figured out on how to pass and now in Year 2 or whatever adjustments and counters to counters have happened to neutralize the limited pass options.
It is close to JDB's parity wet dream from an offensive statistical standpoint. Not too far out from where the only ones playing the game are the ultra competitive types with the deep rooted counter on counter on counter strategies.