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I can forget but there's a reason I created a thicket of rules. Ray and JDB were on a witch hunt to end offense and scoring with the majority of passing funnel to the outlet pass RB.
You really have to finagle to push through the sim engine - mash your passing vision and not let Ray/JDB win. I definitely created a fireball of energy in rules to not let them win - personal affront to how the game changed and ran with that motivation.