AI game engine should never call same defence vs a play. If it's a 100% call,makes it easy to gameplan against - should always have a number of formations against a play, select one by random*.
Not picking up old gameplan rules by any chance?
* Well, weighted random involving other factors but hey ho.
Re: 2061 Trslick Thread
by
Smirt211
@
5/08/2026 2:48 pm
AI behaves the same way since the game's creation; each offensive set has a corresponding defensive match-up unless it goes wonky. 5-Wide = Quarter Defense etc. I'm not going to lay it out. I went into the example earlier and it was a normal defense safety blitz v. 311 medium pass which = goal line d.
Re: 2061 Trslick Thread
by
Smirt211
@
5/10/2026 12:38 pm
I was working on mfn-2 special team over rides, apparently you still can't do proper blocking for kickoff returns. That issue was from 2025. How can it not be fixed?
Re: 2061 Trslick Thread
by
trslick
@
5/11/2026 8:35 am
GG Atlanta
Re: 2061 Trslick Thread
by
slowtospeak
@
5/11/2026 8:47 am
GG Vegas
Re: 2061 Trslick Thread
by
raidergreg69
@
5/12/2026 5:45 am
GG Saint Paul
Re: 2061 Trslick Thread
by
raidergreg69
@
5/12/2026 5:48 am
Glad to say we only have 1 dead team here as the current Orlando owner has not logged in since March 27th...one more team could join them as one owner hasn't logged in for 5-6 days. I won't boot for inactivity during the season unless I have a ready replacement, which obviously I don't.
I will boot them when the regular season ends though, unless of course they resurface.