My fatigue was set at 25 for the preseason, so they weren't getting hurt from fatigue. I usually set it at 33 for preseason and 50 for games that count.
Injury % wise, I usually start anyone with 60% health or higher if I want/need to and despite my lengthy injury list, I had no problems getting 46 active players for tonight.
I hate injuries and they **** but I don't want to see them eliminated. Reduced for the preseason, I'm all for that. Reduced for the regular season? Idk really.
I do know Smirt says 100% injury rate screws us but I don't remember why he says that. At the end of the day, it's whatever, I'm not gonna stress about it as long as we don't have some Admiral BS like a 200% injury rate.