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Re: 2049 Trslick Thread (Good game)

By Smirt211
1/24/2024 11:15 am
Good game, CJ.

Always a battle with you + trying to maintain not getting dinged up injury wise v. a difficult competitive structure.



Last edited at 1/24/2024 11:56 am

Re: 2049 Trslick Thread (Good game)

By trslick
1/24/2024 12:03 pm
GG Orlando

Re: 2049 Trslick Thread (Good game)

By Cjfred68 - League Admin
1/24/2024 12:15 pm
Smirt211 wrote:
Good game, CJ.

Always a battle with you + trying to maintain not getting dinged up injury wise v. a difficult competitive structure.





After going 7-9 last season, I'm 0-3 this season so I officially ****!!

Re: 2049 Trslick Thread (Good game)

By raidergreg69
1/24/2024 2:26 pm
GG Waitwut, basically you had same rushing yards as us in half the carries, showing us how it's done. Good luck rest of the season.

Re: 2049 Trslick Thread (Good game)

By Blondie1977
1/24/2024 3:30 pm
Now my WR2 is out 6 weeks to join my already injured WR1. Can’t make this stuff up.

Re: 2049 Trslick Thread (Good game)

By Cjfred68 - League Admin
1/24/2024 4:30 pm
Blondie1977 wrote:
Now my WR2 is out 6 weeks to join my already injured WR1. Can’t make this stuff up.


I will trade you, only have my best WR hurt and I'm 0-3 and you are 3-0 and have 2 WRs hurt.

Maybe you only beat me by 20 instead of 35 this week. Woohoo!!!!
Last edited at 1/24/2024 4:31 pm

Re: 2049 Trslick Thread (Good game)

By Blondie1977
1/24/2024 5:22 pm
Cjfred68 wrote:
Blondie1977 wrote:
Now my WR2 is out 6 weeks to join my already injured WR1. Can’t make this stuff up.


I will trade you, only have my best WR hurt and I'm 0-3 and you are 3-0 and have 2 WRs hurt.

Maybe you only beat me by 20 instead of 35 this week. Woohoo!!!!


Glad I have some depth at WR but it’s being tested. It won’t be easy CJ. You certainly have an upset opportunity.

Re: 2049 Trslick Thread (Good game)

By Smirt211
1/24/2024 5:39 pm
I believe the last time JDB was on when I looked was 1/19.

80% injury rate here - I remember reading. I know that JDB uses a 100% injury rate to slice and dice. He could have ratcheted it up. (higher degree of nailing play makers, working in silence - maybe caving into the light weight should be destroyed crying)

I had a sequence in the game where I got cluster nailed and could have easily had my all-world Holloman and my main WR dinged. The engine feels tenuous - just waiting to drop a BOMB on ball movers.

Fox, Moore - dinged.
Morley - out
Holloman - got nailed within a cluster but survived.


Last edited at 1/24/2024 5:41 pm

Re: 2049 Trslick Thread (Good game)

By Smirt211
1/24/2024 5:44 pm
Another one of JDB's favorites: the hitch-hiker injury.

Hit a big play, lose a player. Right up there with the end of game, play maker running injury.

2-16-BUF 3 (6:27) 8-Matthew Whitney pass complete to 89-Elijah Diller for 97 yards. TOUCHDOWN! Great move by 89-Elijah Diller to get free of his coverage. You can tell that the offense is starting to figure out how to beat that defensive play. BUF 82-David Morley was injured on the play. DAK 16 BUF 42
Offensive Play: Singleback Big WR Deep
Defensive Play: 4-3 Normal OLB Blitz Outside - Pass Key
Last edited at 1/24/2024 5:44 pm

Re: 2049 Trslick Thread (Good game)

By Cjfred68 - League Admin
1/24/2024 8:18 pm
It's just bad luck, It's not some nefarious plot.

Buffalo runs what 80-90 offensive snaps a game based on your style of game planning that's 80-90 injury rolls per game for your offensive players.

Plus your QB passes way more then anyone else...it's not even close and he gets sacked way more then most based on volumn. I'm pretty convinced QBs only roll for injuries when sacked which is the reason most QBs don't get hurt...they have fewer injury rolls.

As much as you want to control everything and think the Sim is rigged to punish success....it's just luck one way or the other in the end.

The only thing in your control when it comes to injuries is your fatigue settings. The more plays a player sees...the more injury rolls he must survive and when a player is targeted more..he has a higher probability of getting hurt.

Injuries **** but it's bad luck...nothing more