Cjfred68 wrote:
It's not a new version that scares me and in a year, my teams will be running for 4,000 yards a season while my defense gives up 6 points a game!!
Then what???
We have to shut down the rushing game in 4.7!!!!
Yeah, Smirt can be an *** but he follows league rules to close off exploits and still wins!
4.5 has been out for 2 years and the same owners win over and over...there are no secrets left in version 4.5 so why haven't everybody caught up to Smirt, Setherick, Infinity, Grandadb or me???
There are no cheat codes or special buttons we can push...anyone can easily do what I do but they don't for whatever reason.
It all starts with player weights, if you don't have the proper weights, how are you gonna improve your roster and win??
I had no special knowledge when it comes to player weights but I adjust them about every 60 days based on observation and analysis.
I **** at stopping the run, hmm who is good at it.....ah he is so what players is he using.....oh these guys play defensive line....let me check their attributes....what do they have in common....oh run defense is 100 across the board....how about tackle and strength??? No they both are all over the place....so make run defense 100 for DL and lower tackle and strength to 10....oh all my dline ratings declined so let me check free agency....this guy's are high rated by new weights...let me sign them as a stopgap until the end of season, free agency and the draft why I can seriously improve my run defense.
That's a micro look of what I do for every single position!!! That's putting in the work to improve the talent on my roster even before we hit gameplanning.
I hate how my hard work disturbs others to the point they purposely destroy passing. It's a game but everyone won't ever be on the same level.
My point is this.....4.6 isn't about me....I will figure it out and I will win Titals with it....I look at the game on a broader scale because I create leagues and leagues can't exist without owners and if you are making versions to limit the elite owners....how good with the new or casual owner be???
If they are frustrated now because they throw for 300 yards but 3 INTs...how frustrated are they gonna be when the elite start figuring out 4.6 and they have made it even harder for them to compete?
Plus throwing for 200 yards a game simply isn't fun and quite honestly boring...seriously
I've never seen/read anyone having a problem with how you play CJ, I admit I don't read everything. I've said already that I'm simply addressing a behavior that turn people away from the game and/or to version 4.6. It's not about being good and winning games but how those games are won that I believe people have a problem with, not from you particularly but some players in general.
In the XFL I openly admitted a week ago or so that I don't like how smirt plays the game, but I also said in that same paragraph that I started to play more like him to see where it went. I also admitted at an average of 15 different plays a game, my planning was more egregious than his =). This was in response to your postings about the new 25 plays average per game you want.
The GM leagues you created were my favorite leagues, you try to make house rules to prevent these "exploits" or "code breakers" and I like that. Most of my rules in The Village are idnetical to those in GM. I'm simply saying the sentiment to move to 4.6 isn't just driven by players losing to a good GM who puts in the time to learn the game and respond effectively, it's driven by a stagnant game.. and exploits or bad code that hasn't been addressed and the players taking maximum advantage of said exploits etc.
Starting The Village has showed me that most players want easy, they don't want to spend time doing the things you mentioned above about the run defense, they simply DO NOT want to spend thats kind of time and dedication. They want to draft, set it and forget it until the next offseason, basically. I've spent the last week reading through a lot of what is going on and one thing is clear. The limited play selection of 4.5 and the willingness of some to take advantage of things that others would say are bad sportsmanship is a major reason why 4.6 has any support at all.
I did not want to change to 4.6
I also don't agree that the only or primary reason the developer is making this change is to accomodate a few players and their dreams of MFN dominance. There has to be more to it than that. Unless these few players are buying a few hundered dollars worth of credits every month.. that may be a reason HA
Last edited at 10/14/2021 2:56 pm